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CG&Game资源(转)
阅读量:5233 次
发布时间:2019-06-14

本文共 13938 字,大约阅读时间需要 46 分钟。

cg教程下载:
http://cgpeers.com
http://cgpersia.com
  (杂志&期刊)
http://www.rr-sc.com/
http://forum.gfxnews.org
http://rutracker.org
www.9iv.com
http://www.ccgtv.cn/
 
 
资讯
 http://cgpersia.com/2009/03/45-incredible-maya-tutorials-around-1087.html
 http://www.artek-vfx.com/, http://group.artek-vfx.com/
 http://tech-artists.org/
 http://www.visualeffectssociety.com/, 
 
Concept Art Design:
fengzhudesign.com
susanlyon.com
beksinski.pl
martiniere.com
 

杂志

3DCreative(http://www.pdfmagaz.in/search/3DCreative)

2DArtist
STASH
Exposé
ImagineFX
CGArena

 

 

 人脸建模教程: http://www.phungdinhdung.com/Studies_paper/Realistic_face_modeling.shtm

 

常用链接(转)

来自:

 
Graphics Engines
Nebula Device (
Haddd (
Haaf's Game Engine ( (hardware accelerated 2D games engine)
Axiom 3D ( (OGRE for .NET)
TrueVision (
Revolution3D (
Genesis3D (
Crystal Space 3D (
Panda3D (
Quake 2 Source Code (
Quake 2 ( (complete sources)
Tenebrae ( (Quake with per pixel lights and shaders)
Wild Magic ( (David Eberly's engine)
Apocalyx (
ClanLib Game SDK (
DevLib (
kjAPI (
Portable Game Library (PLIB) (
RealmForge GDK (
Delta3D (
G3D (
NeoEngine (
QuakeForge (
XEngine (
Yake (
Kyra Sprite Engine (
  
有一个特化的Soft Renderer
2D, 就采用Allegro为专用的开发库
Libraries
Free Game Development Libraries ( (external list)
 
Graphics:
Crazy Eddie's GUI system (
Cal3D ( (character animation library)
GLFW ( (OpenGL Framework)
GLee ( (OpenGL easy extension library)
Game Texture Loader (
SDL (
Cpw ( (another OGL framework)
Allegro (
Open Scene Graph (
Corona (
Titan (
SFont (
BMF_Font (
BFont (
FreeType (freetype.sf.net) (font rendering library)
PaintLib (
GLEW ( (OpenGL extension wrangler library)
gluX( (
FreeGLUT (
Open Inventor (
FTGL ( (OpenGL Font Library
nVidia Scene Graph SDK (
OpenSG (
ParaGUI (
LibUFO ( (OpenGL GUI Toolkit)
GPUmesh (
GNU Triangulated Surface Library (
libASE (
lib3DS (
GLOD ( (Geometric Level of Detail for OpenGL)
超大地形渲染引擎
 
Video:
FFmpeg (
Dirac (
Theora (
XviD (
Cineplay ( )
Compositing:

Lightworks (http://lightworksbeta.com/)

 

jahshaka (http://sourceforge.net/projects/jahshakafx/)  parent project(http://www.cinefx.org/)

blender

Animation:

Blender 3D

Synfig (http://synfig.org/) 2D

Networking:

RakNet (
OpenTNL ((Torque network library)
HawkNL (
OpenPlay (
ReplicaNet (
Game Networking Engine (

 
 
Physics and Collision:
Open Dynamics Engine (ODE) (
Tokamak (
Newton Game Dynamics (
NovodeX SDK (
Physical (
True Axis (
Open Dynamics Framework (
ColDet ( (Free 3D Collision Detection Library)
Opcode (
RAPID (
FreeSOLID (
V-Collide (
Scripting and XML:
Lua (
AngelScript (
CInt (
EOS (
GameMonkey Script (
Guile (
IO (
javascript (
Squirrel (
Small (
Ruby (
Python (
Tcl (
Perl (
LibXML (
TinyXML (
Expat (
Apache XML libraries (
ezXML (
Compression and File Systems:
zlib (
bzip2 (
LZMA SDK (
LZO (
PhysicsFS (
#ZipLib ( (native C# archive library)
SharpFS ( (native C# VFS)
unrarlib (
ZipArchive (
Note: Much of the above lists (but not all) were taken from this page ( , maintained by Kylotan here (
Applications and Utilities:
Development Environments:
Code::Blocks IDE (
Dev-C++ (
SharpDevelop (
ActivePython (
 
Graphics Development:
gDEBugger (
Sh ( (shader language)
 
Modeling:
SoftImage|XSI Mod Tool (
Milkshape 3D ( (not free, $25)
Wings 3D (
Blender (
Anim8or (
DeleD (
topmod
topmod( )
vv
Open Asset Import Library
gl3ds ( )
World Building:
Quake Army Knife (QuArK) (
GtkRadiant (
Getic3D (
 
Sound:
FMOD (
OpenAL (
Audiere (
BASS (
libsndfile (
Ogg Vorbis (
 
Audio:
ModPlug (
Audacity (
SynthEdit (
Buzz Machines (
KVR Audio ( (not actually software, but has tons of links)
cAudio
claudio
 
Images:
Paint.NET (excellent free image editor)
( GIMP (
BMFont ( (font texture generator)
Jpeg XR ( )
DevIL (
CxImage (
CImg (
FreeImage (
soil ( )
Media
Textures:
Transmogrifying Textures Vol. I (NVIDIA) (
Mayang's Free Textures (
3D Cafe's Free Textures (
Absolute Background Textures Archive (
Image * After (
Media Link's Free Backgrounds and Textures (
Free Game Textures (
Seamless Textures -- Absolute Cross (
3D Millenium Free Textures (
Pixel Poke (
The Texture Studio (
Textures (
Marlin Studios (
Free Foto (
Free Textures (
Free Textures (
MorgueFile (
Psionic3D (
 
Models:
3D Millenium Free Models (
Polycount (
Marlin Studios (
Free 3D Model Collections (
Free 3D Models (
Digital Animators Models (
Psionic3D (
Sprites
This thread has lots...and lots...and lots... (
 
 
Sounds:
SFX and Music Resources ( (another long GDNet post)
Jamendo ( (Creative Commons licensed music)
A1 Free Sound Effects (
Sound Effects (
Tintagel's Free Sound File Archive (
Free Sound Effects (
Sound Hunter (
Wav Sound Complete Archive (
deusX Sound Design (
FindSounds ( (sound search engine)
Absolute Sound Effects Archive (
Math:
   ( )
glm ( )
 
-----------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------
-----------------------------------------------------------------------------------------------------------------------

Game Articles And Sources

from http://www.ogre3d.org/wiki/index.php/ArticlesAndSources#Terrain

 

Contents

[hide ]

 

 

OGRE

  • - home to it all
  • at SourceForge
  • - the OGRE community.
  • - provides links to OGRE tutorials, manual, API reference, etc.
  • - OGRE's C# cousin for .NET
  • - The forums for Axiom and the game engine and run-time toolset involved with its development
  • - The new wiki for both Axiom and the RealmForge GDK, much of which may be applicable to OGRE programmers

 

Other Languages

The main OGRE site and this Wiki are English only for simplicity, but there are several translation sites around the web:

  • A Blog and German User Forum about OGRE
  • A new French Forum about OGRE
  • Greek translation of many of the OGRE tutorials
  • The page about OGRE of this french community.
  • A french community helping games creators by providing a lot of documents (including Ogre3D translations and new documents).

 

Recommended Reading

 

External Tutorials

  • - Displaying and manipulating a scene
  • - Using Ogre's facilities for debugging
  • - Assembling a nice scene
  • - Rendering your own stuff

 

3D Math

  • For 3D Math, Graphics, Physics, Computational Geometry, And More. Includes topics on learning how to program games.
  • : lots of info on matrix transformations & quaternion rotations.

 

Animation

 

Artificial Intelligence

AI Links repositories

  • at AiGameDev.com
  • at AiGameDev.com
  • (unmaintained)

 

SDKs

 

General and Specific Architecture Articles

General Architectures
  • (MUST READ)
PathFinding
  • (MUST READ)
  • - Nice example with source
Group AI
Tactic
Steering
Rule-Based System (RBS)
Neural Networks (NN)
Fuzzy logic (FL)
  • bayesian systems... somewhere on generation 5 site.
  • - Using Fuzzy Logic with A* Path finding (handy for fast vehicles that also need to steer)
Finite State Machine (FSM)
Decision Tree (DT)
Emotion
Lag
Expert Systems
Learning Systems

 

Blogs

  • (pt_BR)

 

C++ / STL

Introduction / Help
  • (MUST READ)
  • (One of the best introductory books and it is free!)
  • (Mirror )
  • : A nice introductory-level article on the topic.
User Misconception of C++/STL
Performance
  • (MUST READ)
  • (MUST READ)
  • (MUST READ)
  • (MUST READ)
Design patterns
  • (MUST READ)

 

Games

Game Developer Sites

 

Hardware

(MUST READ) (MUST READ)

 

Game/3D Conferences

Siggraph Conference
Game developers Conference

 

MainStream

  • (MUST REGISTER)

 

Game Design Patterns

 

Game Development

 

Publisher-Developer relation

  • Business and Legal Primer for Game Development, by S. Gregory Boyd, Brian Green [ ]
  • : From International Game Developers Association.
  • : Article at gamasutra.com.
  • : From onecle.com
  • : Horror story about what happens without contract (with useful advices).
  • : Advocacy on THE open-source ressource site.
  • : Article at GameDev.net.
  • : Frequently Asked Questions.
  • : Game Law on GameDev.

 

Network

Articles

    • ,

SDKs

 

Physics

Articles

  • : - An example application with source code that demonstrates some car physics with ODE.
  • - ODE page on building composite objects.

SDKs

  • - high level features
  • - ZLIB license, Blender integration, Collada support, physics-on-GPU

Shaders

 

Sound

  • Thief paper on sound and AI.
  • - 3D Audio

 

Terrain

  • (Link broken!)
  • (Link broken!)
  • (Link broken!)

Texture

  • - Normal map filter  /  mip-map generation tool  /  DDS plug-in  /  cube map shuffler
Very useful and easy for generate normal maps of any texture
  • - A collection of tools for creating texture atlases
  • - Simple DDS viewing, especially for files with alpha channel
  • - Shows thumbnails of dss files in Windows Explorer
  • - Nice free textures
  • - Make nice bump / normal / specular textures (from plain textures)

 

Vegetation

Articles

SDKs

 

Visibility

  • Harmless Algorithms :

 

Debugging

---------------------------------------未整理-------------------------------------------------------------
DirectX Links
http://msdn.microsoft.com/directx - DirectX developers homepage.
http://microsoft.com/directx - DirectX end-users homepage.
http://www.microsoft.com/xna/ - Microsoft's XNA homepage.
http://www.mvps.org/directx/ - Graphics articles and source code.
General Links
http://mathworld.wolfram.com/ - Great resource for mathematics.
http://www.physicsforums.com/ - Physics help forum.
http://www.mathgv.com/ - Useful math function plotting free software.
Math and Physics

(http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/pbm/pbm.html)有一些pdf教程,基本概念

(http://www.ioi.dk/Homepages/thomasj/publications/gdc2001.htm)

 

3D Computer Graphics Links
http://research.microsoft.com/graphics/ - Microsoft's computer graphics research page.
http://developer.nvidia.com/ - NVIDIA developer homepage.
http://ati.com/developer/index.html - ATI developer homepage.
http://astronomy.swin.edu.au/~pbourke/ - Paul Bourke's homepage.
http://www.siggraph.org/ - ACM SIGGRAPH homepage.
http://www.wild-magic.com/ - Graphics info and source code.
http://www.magic-software.com - Graphics info and source code.
http://www.magic-software.com/Graphics.html
http://www.darwin3d.com/ - Jeff Lander's website. Check out his Game Developer articles.
http://www.beyond3d.com/ - 3D news.
http://www.faqs.org/faqs/graphics/algorithms-faq/ - comp.graphics.algorithms newsgroup FAQ.
http://www.cs.brown.edu/~tor/sig2003.html - SIGGRAPH 2003 Papers on the Web.
http://www.cs.brown.edu/~tor/sig2004.html - SIGGRAPH 2004 Papers on the Web.
http://www.cognigraph.com/ROAM_homepage/ - ROAM terrain algorithm homepage.
http://www.cc.gatech.edu/gvu/people/peter.lindstrom/ - Graphic Researcher Peter Lindstrom's homepage.
http://www.devmaster.net/ - General graphic/game development site with some articles.
http://research.microsoft.com/~ppsloan/ - Graphic Researcher Peter-Pike Sloan's homepage.
http://www.renderosity.com/ - Yet another 3D computer graphics art site.
http://www.vterrain.org/LOD/Papers/ - List of published terrain algorithm papers.
http://research.scea.com/research/research.html - Sony Computer Entertainment America
Research and Development.
http://developer.nvidia.com/object/melody_home.html - Melody program creates high quality normal maps that make a
low-poly model look like a high-poly model.
http://www.alias.com/eng/about/research/papers/ - Alias computer graphics research.
http://www.csclub.uwaterloo.ca/clubs/spp/winter98/radiositylinks.html - Radiosity links.
http://www.debevec.org/ - Paul Debevec's graphics page.
http://www.3dif.org/index.php - 3D Industry Forum.
http://www.shadertech.com/ - GPU shader site.
http://freespace.virgin.net/hugo.elias/models/m_ffire.htm - A discussion of programming a fire simulation.
http://triplebuffer.devmaster.net/misc/yannl.php - Some useful forum posts a Mr. Yann L. made on gamedev.com.
http://mightystudios.com/home/index.php - Homepage of the author of Real-Time 3D Terrain Engines Using C++ and DirectX 9
http://www.flipcode.com/articles/article_lightmapping-pf.shtml - Lightmapping article.
Game Art Resources
http://www.planetside.co.uk/terragen/ - Homepage of the application Terragen, which is a free (for private use) terrain generating application. You can use it to export terrain heightmaps and create terrain textures.
http://www.marlinstudios.com/home/home.htm - Commercial site that sells textures and 3D models for games, etc.
http://www.cgnetworks.com/ - Computer Graphics site that focuses on artwork, rather than algorithms.
http://www.3dfilmmaker.com/index.php - Another 3D computer graphics art site.
http://www.mayang.com/textures/ - Free textures.
http://www.3dbuzz.com/ - 3D modeling site with training videos.
http://www.turbosquid.com/ - Commercial site that sells textures and 3D models for games, etc.
http://astronomy.swin.edu.au/~pbourke/texture/ - Downloadable textures.
http://www.realtexture.com/ - Commercial site that sells textures and 3D models for games, etc.
http://www.outhousesoftware.co.uk/gamesuccess.htm - Commercial site that sells textures and 3D models for games, etc.
http://www.3-d-models.com/ - Commercial site that sells textures and 3D models for games, etc.
http://www.noctua-graphics.de/english/freetex_e.htm - Texture resources.
http://www.planetquake.com/subverse/ - Texture resources.
http://www.vb3d.com/Textures.html - Texture resources.
Game Development Links
www.gamedev.net - General game developer site.
www.flipcode.com - General game developer site.
www.gameinstitute.com - Online game development courses.
http://www.igda.org/ - International Game Developer association.
http://gamasutra.com - Game Developer magazine website.
http://www.devmaster.net/ - General game developer site.
Programming Languages
http://www.yoda.arachsys.com/csharp/faq -C# FAQ.
http://www.parashift.com/c++-faq-lite/index.html - C++ FAQ.
http://blogs.msdn.com/tmiller/ - Tom Miller's Blog.
http://www.stack.nl/~dimitri/doxygen/ - Doxygen website--C++ documentation generator program.
http://std.dkuug.dk/jtc1/sc22/wg21/docs/papers/2003/ - C++ standard proposals.
Commercial Sites
http://www.tomshardware.com
http://www.anandtech.com
http://www.extremetech.com/
http://www.pricewatch.com
http://www.lavasoftusa.com/software/adaware/#free

 

原文:

转载于:https://www.cnblogs.com/lydyy/p/3603416.html

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