cg教程下载:
http://cgpeers.com
http://cgpersia.com
(杂志&期刊)
http://www.rr-sc.com/
http://forum.gfxnews.org http://rutracker.org www.9iv.com
http://www.ccgtv.cn/
资讯
http://cgpersia.com/2009/03/45-incredible-maya-tutorials-around-1087.html
http://www.artek-vfx.com/, http://group.artek-vfx.com/
http://tech-artists.org/
http://www.visualeffectssociety.com/,
Concept Art Design:
fengzhudesign.com
susanlyon.com
beksinski.pl
martiniere.com
杂志
3DCreative(http://www.pdfmagaz.in/search/3DCreative)
2DArtistSTASHExposéImagineFXCGArena
人脸建模教程: http://www.phungdinhdung.com/Studies_paper/Realistic_face_modeling.shtm
常用链接(转)
来自: Graphics Engines Nebula Device ( Haddd ( Haaf's Game Engine ( (hardware accelerated 2D games engine) Axiom 3D ( (OGRE for .NET) TrueVision ( Revolution3D ( Genesis3D ( Crystal Space 3D ( Panda3D ( Quake 2 Source Code ( Quake 2 ( (complete sources) Tenebrae ( (Quake with per pixel lights and shaders) Wild Magic ( (David Eberly's engine) Apocalyx ( ClanLib Game SDK ( DevLib ( kjAPI ( Portable Game Library (PLIB) ( RealmForge GDK ( Delta3D ( G3D ( NeoEngine ( QuakeForge ( XEngine ( Yake ( Kyra Sprite Engine ( 有一个特化的Soft Renderer 2D, 就采用Allegro为专用的开发库 Libraries Free Game Development Libraries ( (external list)
Graphics: Crazy Eddie's GUI system ( Cal3D ( (character animation library) GLFW ( (OpenGL Framework) GLee ( (OpenGL easy extension library) Game Texture Loader ( SDL ( Cpw ( (another OGL framework) Allegro ( Open Scene Graph ( Corona ( Titan ( SFont ( BMF_Font ( BFont ( FreeType (freetype.sf.net) (font rendering library) PaintLib ( GLEW ( (OpenGL extension wrangler library) gluX( ( FreeGLUT ( Open Inventor ( FTGL ( (OpenGL Font Library nVidia Scene Graph SDK ( OpenSG ( ParaGUI ( LibUFO ( (OpenGL GUI Toolkit) GPUmesh ( GNU Triangulated Surface Library ( libASE ( lib3DS ( GLOD ( (Geometric Level of Detail for OpenGL)
超大地形渲染引擎
Video: FFmpeg ( Dirac ( Theora ( XviD ( Cineplay ( )
Compositing:
Lightworks (http://lightworksbeta.com/)
jahshaka (http://sourceforge.net/projects/jahshakafx/) parent project(http://www.cinefx.org/)blender
Animation:
Blender 3D
Synfig (http://synfig.org/) 2D
Networking:
RakNet (OpenTNL ((Torque network library)HawkNL (OpenPlay (ReplicaNet (Game Networking Engine ( Physics and Collision: Open Dynamics Engine (ODE) ( Tokamak ( Newton Game Dynamics ( NovodeX SDK ( Physical ( True Axis ( Open Dynamics Framework ( ColDet ( (Free 3D Collision Detection Library) Opcode ( RAPID ( FreeSOLID ( V-Collide (
Scripting and XML: Lua ( AngelScript ( CInt ( EOS ( GameMonkey Script ( Guile ( IO ( javascript ( Squirrel ( Small ( Ruby ( Python ( Tcl ( Perl ( LibXML ( TinyXML ( Expat ( Apache XML libraries ( ezXML ( Compression and File Systems: zlib ( bzip2 ( LZMA SDK ( LZO ( PhysicsFS ( #ZipLib ( (native C# archive library) SharpFS ( (native C# VFS) unrarlib ( ZipArchive ( Note: Much of the above lists (but not all) were taken from this page ( , maintained by Kylotan here ( Applications and Utilities: Development Environments: Code::Blocks IDE ( Dev-C++ ( SharpDevelop ( ActivePython (
Graphics Development: gDEBugger ( Sh ( (shader language)
Modeling: SoftImage|XSI Mod Tool ( Milkshape 3D ( (not free, $25) Wings 3D ( Blender ( Anim8or ( DeleD (
topmod( )
World Building: Quake Army Knife (QuArK) ( GtkRadiant ( Getic3D (
Sound: FMOD ( OpenAL ( Audiere ( BASS ( libsndfile ( Ogg Vorbis (
Audio: ModPlug ( Audacity ( SynthEdit ( Buzz Machines ( KVR Audio ( (not actually software, but has tons of links)
cAudio
claudio
Images: Paint.NET (excellent free image editor) ( GIMP ( BMFont ( (font texture generator) Jpeg XR ( ) DevIL ( CxImage ( CImg ( FreeImage ( soil ( ) Media Textures: Transmogrifying Textures Vol. I (NVIDIA) ( Mayang's Free Textures ( 3D Cafe's Free Textures ( Absolute Background Textures Archive ( Image * After ( Media Link's Free Backgrounds and Textures ( Free Game Textures ( Seamless Textures -- Absolute Cross ( 3D Millenium Free Textures ( Pixel Poke ( The Texture Studio ( Textures ( Marlin Studios ( Free Foto ( Free Textures ( Free Textures ( MorgueFile ( Psionic3D (
Models: 3D Millenium Free Models ( Polycount ( Marlin Studios ( Free 3D Model Collections ( Free 3D Models ( Digital Animators Models ( Psionic3D ( Sprites This thread has lots...and lots...and lots... (
Sounds: SFX and Music Resources ( (another long GDNet post) Jamendo ( (Creative Commons licensed music) A1 Free Sound Effects ( Sound Effects ( Tintagel's Free Sound File Archive ( Free Sound Effects ( Sound Hunter ( Wav Sound Complete Archive ( deusX Sound Design ( FindSounds ( (sound search engine) Absolute Sound Effects Archive ( Math: ( ) glm ( )
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Game Articles And Sources
from http://www.ogre3d.org/wiki/index.php/ArticlesAndSources#Terrain
Contents[hide ] |
OGRE
- - home to it all
- at SourceForge
- - the OGRE community.
- - provides links to OGRE tutorials, manual, API reference, etc.
- - OGRE's C# cousin for .NET
- - The forums for Axiom and the game engine and run-time toolset involved with its development
- - The new wiki for both Axiom and the RealmForge GDK, much of which may be applicable to OGRE programmers
Other Languages
The main OGRE site and this Wiki are English only for simplicity, but there are several translation sites around the web:
- A Blog and German User Forum about OGRE
- A new French Forum about OGRE
- Greek translation of many of the OGRE tutorials
- The page about OGRE of this french community.
- A french community helping games creators by providing a lot of documents (including Ogre3D translations and new documents).
Recommended Reading
External Tutorials
- - Displaying and manipulating a scene
- - Using Ogre's facilities for debugging
- - Assembling a nice scene
- - Rendering your own stuff
3D Math
- For 3D Math, Graphics, Physics, Computational Geometry, And More. Includes topics on learning how to program games.
- : lots of info on matrix transformations & quaternion rotations.
Animation
Artificial Intelligence
AI Links repositories
- at AiGameDev.com
- at AiGameDev.com
- (unmaintained)
SDKs
General and Specific Architecture Articles
- General Architectures
- (MUST READ)
- PathFinding
- (MUST READ)
- - Nice example with source
- Group AI
- Tactic
- Steering
- Rule-Based System (RBS)
- Neural Networks (NN)
- Fuzzy logic (FL)
- bayesian systems... somewhere on generation 5 site.
- - Using Fuzzy Logic with A* Path finding (handy for fast vehicles that also need to steer)
- Finite State Machine (FSM)
- Decision Tree (DT)
- Emotion
- Lag
- Expert Systems
- Learning Systems
Blogs
- (pt_BR)
C++ / STL
- Introduction / Help
- (MUST READ)
- (One of the best introductory books and it is free!)
- (Mirror )
- : A nice introductory-level article on the topic.
- User Misconception of C++/STL
- Performance
- (MUST READ)
- (MUST READ)
- (MUST READ)
- (MUST READ)
- Design patterns
- (MUST READ)
Games
Game Developer Sites
Hardware
(MUST READ) (MUST READ)
Game/3D Conferences
- Siggraph Conference
- Game developers Conference
MainStream
- (MUST REGISTER)
Game Design Patterns
Game Development
Publisher-Developer relation
- Business and Legal Primer for Game Development, by S. Gregory Boyd, Brian Green [ ]
- : From International Game Developers Association.
- : Article at gamasutra.com.
- : From onecle.com
- : Horror story about what happens without contract (with useful advices).
- : Advocacy on THE open-source ressource site.
- : Article at GameDev.net.
- : Frequently Asked Questions.
- : Game Law on GameDev.
Network
Articles
-
- ,
SDKs
Physics
Articles
- : - An example application with source code that demonstrates some car physics with ODE.
- - ODE page on building composite objects.
SDKs
- - high level features
- - ZLIB license, Blender integration, Collada support, physics-on-GPU
Shaders
Sound
- Thief paper on sound and AI.
- - 3D Audio
Terrain
- (Link broken!)
- (Link broken!)
- (Link broken!)
Texture
- - Normal map filter / mip-map generation tool / DDS plug-in / cube map shuffler
-
- Very useful and easy for generate normal maps of any texture
- - A collection of tools for creating texture atlases
- - Simple DDS viewing, especially for files with alpha channel
- - Shows thumbnails of dss files in Windows Explorer
- - Nice free textures
- - Make nice bump / normal / specular textures (from plain textures)
Vegetation
Articles
SDKs
Visibility
- Harmless Algorithms :
Debugging
(http://www-2.cs.cmu.edu/afs/cs/user/baraff/www/pbm/pbm.html)有一些pdf教程,基本概念
(http://www.ioi.dk/Homepages/thomasj/publications/gdc2001.htm)
3D Computer Graphics Linkshttp://research.microsoft.com/graphics/ - Microsoft's computer graphics research page.http://developer.nvidia.com/ - NVIDIA developer homepage.http://ati.com/developer/index.html - ATI developer homepage.http://astronomy.swin.edu.au/~pbourke/ - Paul Bourke's homepage. http://www.siggraph.org/ - ACM SIGGRAPH homepage.http://www.wild-magic.com/ - Graphics info and source code.http://www.magic-software.com - Graphics info and source code.http://www.magic-software.com/Graphics.htmlhttp://www.darwin3d.com/ - Jeff Lander's website. Check out his Game Developer articles.http://www.beyond3d.com/ - 3D news.http://www.faqs.org/faqs/graphics/algorithms-faq/ - comp.graphics.algorithms newsgroup FAQ.http://www.cs.brown.edu/~tor/sig2003.html - SIGGRAPH 2003 Papers on the Web.http://www.cs.brown.edu/~tor/sig2004.html - SIGGRAPH 2004 Papers on the Web.http://www.cognigraph.com/ROAM_homepage/ - ROAM terrain algorithm homepage.http://www.cc.gatech.edu/gvu/people/peter.lindstrom/ - Graphic Researcher Peter Lindstrom's homepage.http://www.devmaster.net/ - General graphic/game development site with some articles.http://research.microsoft.com/~ppsloan/ - Graphic Researcher Peter-Pike Sloan's homepage.http://www.renderosity.com/ - Yet another 3D computer graphics art site.http://www.vterrain.org/LOD/Papers/ - List of published terrain algorithm papers.http://research.scea.com/research/research.html - Sony Computer Entertainment AmericaResearch and Development.http://developer.nvidia.com/object/melody_home.html - Melody program creates high quality normal maps that make alow-poly model look like a high-poly model.http://www.alias.com/eng/about/research/papers/ - Alias computer graphics research.http://www.csclub.uwaterloo.ca/clubs/spp/winter98/radiositylinks.html - Radiosity links.http://www.debevec.org/ - Paul Debevec's graphics page.http://www.3dif.org/index.php - 3D Industry Forum.http://www.shadertech.com/ - GPU shader site.http://freespace.virgin.net/hugo.elias/models/m_ffire.htm - A discussion of programming a fire simulation.http://triplebuffer.devmaster.net/misc/yannl.php - Some useful forum posts a Mr. Yann L. made on gamedev.com.http://mightystudios.com/home/index.php - Homepage of the author of Real-Time 3D Terrain Engines Using C++ and DirectX 9http://www.flipcode.com/articles/article_lightmapping-pf.shtml - Lightmapping article.Game Art Resources http://www.planetside.co.uk/terragen/ - Homepage of the application Terragen, which is a free (for private use) terrain generating application. You can use it to export terrain heightmaps and create terrain textures. http://www.marlinstudios.com/home/home.htm - Commercial site that sells textures and 3D models for games, etc.http://www.cgnetworks.com/ - Computer Graphics site that focuses on artwork, rather than algorithms.http://www.3dfilmmaker.com/index.php - Another 3D computer graphics art site.http://www.mayang.com/textures/ - Free textures.http://www.3dbuzz.com/ - 3D modeling site with training videos. http://www.turbosquid.com/ - Commercial site that sells textures and 3D models for games, etc.http://astronomy.swin.edu.au/~pbourke/texture/ - Downloadable textures.http://www.realtexture.com/ - Commercial site that sells textures and 3D models for games, etc.http://www.outhousesoftware.co.uk/gamesuccess.htm - Commercial site that sells textures and 3D models for games, etc.http://www.3-d-models.com/ - Commercial site that sells textures and 3D models for games, etc.http://www.noctua-graphics.de/english/freetex_e.htm - Texture resources.http://www.planetquake.com/subverse/ - Texture resources.http://www.vb3d.com/Textures.html - Texture resources. Game Development Linkswww.gamedev.net - General game developer site.www.flipcode.com - General game developer site.www.gameinstitute.com - Online game development courses.http://www.igda.org/ - International Game Developer association.http://gamasutra.com - Game Developer magazine website.http://www.devmaster.net/ - General game developer site.Programming Languageshttp://www.yoda.arachsys.com/csharp/faq -C# FAQ.http://www.parashift.com/c++-faq-lite/index.html - C++ FAQ.http://blogs.msdn.com/tmiller/ - Tom Miller's Blog.http://www.stack.nl/~dimitri/doxygen/ - Doxygen website--C++ documentation generator program.http://std.dkuug.dk/jtc1/sc22/wg21/docs/papers/2003/ - C++ standard proposals.Commercial Siteshttp://www.tomshardware.comhttp://www.anandtech.comhttp://www.extremetech.com/http://www.pricewatch.comhttp://www.lavasoftusa.com/software/adaware/#free
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